The Flight Playbook
3D lab · Private pilot: aircraft controls

Flight controls and the three axes

Learning goal: predict which way each control surface moves for a given yoke or pedal input, and which axis the airplane rotates about. Prerequisite: none.

Loading 3D model…
Longitudinal axis · roll Lateral axis · pitch Vertical axis · yaw Simplified demonstration, not a flight simulator
Right = pull back, left = push forward

All controls neutral.

Response off: surfaces only.

Click a surface on the model, or choose one:

Select a surface to see what it does.

Keyboard (click the 3D view first): ←→ yoke left/right · ↑ push · ↓ pull · Z/X left/right rudder · Space center · R reset view. Sliders also work with arrow keys.

The same lesson in words

An airplane rotates about three axes, all passing through its center of gravity. Each primary flight control produces rotation about one axis.

Pilot inputSurface movementAxisRotation
Yoke rightRight aileron up, left aileron downLongitudinal (nose to tail)Roll right
Yoke leftLeft aileron up, right aileron downLongitudinalRoll left
Yoke backElevator trailing edge upLateral (wingtip to wingtip)Pitch up
Yoke forwardElevator trailing edge downLateralPitch down
Right pedalRudder trailing edge rightVertical (top to bottom)Yaw right
Left pedalRudder trailing edge leftVerticalYaw left

Why the surfaces work

A control surface changes the camber, and so the lift, of the part it's attached to. A lowered aileron increases lift on its wing; a raised one decreases it. The difference rolls the airplane. The lowered aileron also makes more induced drag, which yaws the nose away from the turn (adverse yaw). That's one reason pilots use rudder to coordinate turns.

What this demonstration leaves out

Sources: Pilot's Handbook of Aeronautical Knowledge (Chapter 6, Flight Controls) and the Airplane Flying Handbook.

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